Show pagesourceOld revisionsBacklinksBack to top Share via Share via... Twitter LinkedIn Facebook Pinterest Telegram WhatsApp Yammer RedditRecent ChangesSend via e-MailPrintPermalink × Table of Contents Salet author's guide Basics Nice details CoffeeScript API This is an old revision of the document! Salet author's guide Basics Ultra-short version For those who want to jump in RIGHT NOW. Suitable for small games. Online playground (TypeScript/pure JS version here) Technical preparations When you want to improve performance, make a bigger game and are willing to install a package manager. General concepts Short overview of Salet concepts. The following chapters explain them in more detail. Rooms Units Actions Implicit choice If you want to go beyond the simple branching Porting your games For the authors familiar with Undum, Raconteur or Dendry. How the saving works A small but important detail. Using CDNs Nice details Dialogues Cycling text An analytics advice Styling your game Translating your game Using Improv CoffeeScript API Core Rooms Units Character View Random number generator en/guide.1548140422.txt.gz Last modified: 2021/01/24 10:41(external edit)